Research Objective
- Floney Yang
- Sep 6, 2020
- 1 min read
Updated: Apr 19, 2021
In Project Plato, I will be exploring the visualization of four-dimensional objects in three-dimensional spaces. Inspired by the 4D puzzle platformer Miegakure, this project will attempt to add a fourth spatial variable to a Unity 3D environment to generate non-euclidean geometry.
Reference:
Miegakure: https://miegakure.com/
Non-euclidean geometry in game: https://marctenbosch.com/ndphysics/NDrigidbody.pdf
Theory of higher dimensional world: https://en.wikipedia.org/wiki/Flatland
Gif used: https://i.gifer.com/7S5w.gif
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